OPINION: The Putt-Putt Games Taught Me Nothing About Driving Or Racial Tolerance
Developed by Humongous Entertainment in the 90’s and early 2000’s, the Putt-Putt games were educational games aimed at children. Each adventure would place Putt-Putt in various places and even time periods, intending to teach our youth. But I simply have one question:
If Putt-Putt is such an “educational” game series, how come it taught me nothing about driving? Or racial tolerance for that matter.
First off, Putt-Putt is a car. What do cars do? Drive. What did I not know how to do when I was the target demographic for these edutainment games? Drive. Are you starting to see the connection? I didn’t learn a single thing about DRIVING from a CAR.
And for that matter, the games not only taught me nothing about racial tolerance, but created many paradoxes. In 1997’s Putt-Putt Travels Through Time, our hero travels through time to get back his school supplies. And yet, throughout the entire game, he did nothing to stop racism throughout history. Am I saying Putt-Putt had some racial bias? Let’s just say I’m not saying Putt-Putt doesn’t not have some racial bias.
For many people, these games are very nostalgic examples of early learning. But it looks like some of these lessons simply weren’t all that progressive.
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